SPAWNING REGIONS
These are all done myself for the most part. I basically kill off all enemies in an area then inch forward until Majini start to spawn in order to determine the boundaries. Enemy totals are based on the official guide's numbers, but I did go through and check them for myself to at least get close to their numbers.
The region boundaries are as precise as I can make them. They should be very exact. Both Mercenaries and Mercenaries Reunion share the same boundaries for enemy spawning per stage.
Public Assembly
Region A- Town Majini x60
Region B- Town Majini x75
Other Enemies- Executioner 1 (spawns from southwest fence at 20 kills)
- Executioner 2 (spawns from east fence behind execution platform [left side while facing it] at 50 kills)
- Executioner 3 (spawns from northwest fence at 70 kills)
- Starting Majini x11 (Majini that begin in the stage, including the Agitator)
- 1 chicken (starts at east end of the waterway)
60 + 75 + 3 + 11 + 1 = 150
Enemy total = 150Extra Notes on Regions- Region A starts in the far north portion of the area and ends at the same portion where the southwest ramp on the hill slopes downward.
- Region B begins just a few steps past where the main gate used to be in story mode - the gate that is blown open by Kirk. This regions extends all the way to the far south and includes the rest of the map.
- One camper Majini usually spawns along the west side while a player is in Region B. He will appear sometimes after the 10th kill in that region.
- Three camper Majini will appear in the northwest sometimes after the 10th kill while a player is in Region B.
The Mines
Region A- Town Majini x73
- Big Man Majini x2
Region B- Town Majini x57
- Big Man Majini x3
Other Enemies- Reaper 1 (spawns from southwest high platform in the back of the bottom tunnel at 30 kills)
- Reaper 2 (spawns from high platform on the east side in the middle portion of the bottom tunnel at 70 kills)
- Reaper 3 (spawns from northeast high platform (VERY high) in the north open area at 90 kills)
- Starting Majini x9 (Majini that begin in the stage)
- 1 Big Man Majini (starts in upper tunnel)
- 2 chickens (one in upper tunnel, one in 30 second dead end tunnel in bottom area)
73 + 2 + 57 + 3 + 3 + 9 + 1 + 2 = 150
Enemy total = 150Extra Notes on Regions- Region A starts in the far north portion of the area and extends downward all the way until the south end of the middle tunnel.
- Region B starts just to the north of the west middle high ledge spawn in the middle tunnel then continue to the far south and takes up all the of the south area.
- Campers (all from region B)
- One Big Man Majini in the southwest portion of the bottom tunnel
- One dynamite Majini in the southwest portion of the bottom tunnel
- One Majini in the middle portion of the bottom tunnel near the 60 seconds (arrives late in the kill streak)
- One Majini in the middle tunnel near where the third Reaper spawns.
Village
Region A- Wetland Majini x50
- Bui Kichwa x10
Region B- Wetland Majini x64
- Bui Kichwa x 16
Other Enemies- Giant Majini 1 (spawns from high wall in the east portion of the map (by the two 30 second timers) at 20 kills)
- Giant Majini 2 (spawns from the front gate of the Village in the southeast at 40 kills)
- Giant Majini 3 (spawns from the high wall across from the combo chest on the hill in the east at 60 kills)
- Giant Majini 4 (70 kills)
- Starting Majini x11 (Majini that begin in the stage; the one that guards the fenced area is a scripted Cephalo)
- 1 chicken (starts in the bottom area surrounded by a fence with the combo bonus)
- 0-6 random Kipepeo spawns (can be canceled)
50 + 10 + 64 + 16 + 4 + 11 + 1 + 6 = 162
Enemy total = 150+Extra Notes on Regions- Region A starts in the far north portion of the area and extends all the way to the beginning portion of the bottom bridge.
- Region B starts on the north side of the bridge and continues all the way to the south.
- If a player stands in the very back portion of the top dead end tunnel, the player is actually in between Region B and A while standing there.
- Wetland Majini that begin in the stage have slightly more health than Wetland Majini that spawn later. Their health is about 1000 HP.